BALANCE CHANGES
Balance updates
Mutant Buffs
LUMIVORE
Attack Speed: 1.2 -> 1.1
Health: 1090 -> 1785
Reason: Lumivore was a little underwhelming when compared to our other buildings, as well as Skeeter. This balance change makes Lumivore a more tactical choice when defending against tank Mutants.
LAND SHARK
Move Speed: 1.2 -> 1.3
Damage: 650 -> 700
Health: 2010 -> 2435
Attack Speed: 1.5 _> 1.2
Reason: Land Shark seemed to be significantly underpowered when compared to the other 4-Energy cost Mutants. These changes bring Land Shark back in line with those units.
Mutant Nerfs
ATTACK BIRDS
Health: 240 -> 180
Damage: 150 -> 125
Reason: Attack Birds seem to dominate the air in gameplay. This tuning change keeps their use-case, but gives other air units more freedom.
HEADHUNTERS
Spawn Qty: 4 -> 3
Reason: Headhunters were too good for the energy cost when spawning 4. The cost and stats will remain the same, but now Headhunters will only spawn 3 to bring them back into balance.
Reworks
DREADFIN
Targets: All -> Buildings
Reason: We’ve found that Dreadfin targeting all units doesn’t make much sense when it comes to team composition. Having it only target Buildings will help make the game better.
We hope you enjoy the update!
- The Rift Wars team