BALANCE CHANGES

Balance updates


Mutant Buffs

LUMIVORE

Attack Speed: 1.2 -> 1.1

Health: 1090 -> 1785

Reason: Lumivore was a little underwhelming when compared to our other buildings, as well as Skeeter. This balance change makes Lumivore a more tactical choice when defending against tank Mutants.

LAND SHARK

Move Speed: 1.2 -> 1.3

Damage: 650 -> 700

Health: 2010 -> 2435

Attack Speed: 1.5 _> 1.2

Reason: Land Shark seemed to be significantly underpowered when compared to the other 4-Energy cost Mutants. These changes bring Land Shark back in line with those units.


Mutant Nerfs

ATTACK BIRDS

Health: 240 -> 180

Damage: 150 -> 125

Reason: Attack Birds seem to dominate the air in gameplay. This tuning change keeps their use-case, but gives other air units more freedom.

HEADHUNTERS

Spawn Qty: 4 -> 3

Reason: Headhunters were too good for the energy cost when spawning 4. The cost and stats will remain the same, but now Headhunters will only spawn 3 to bring them back into balance.


Reworks

DREADFIN

Targets: All -> Buildings

Reason: We’ve found that Dreadfin targeting all units doesn’t make much sense when it comes to team composition. Having it only target Buildings will help make the game better.


We hope you enjoy the update!

- The Rift Wars team

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