Rift Wars: Balance Changes

Faction/Class Changes

New Bruiser Ability

  • Info: Bruisers buff Attack of allies every few attacks.

  • 3/3: Every 3 attacks, Bruiser units increase Attack of all non-Bruiser units by 10%

Striker Ability Buffed

  • 3/3: +300% Attack Speed, and 50% Damage Reduction for 5 seconds

Mech Ability Nerfed

  • 2/4: Deal 10% of your Mech's HP to the highest HP enemy

  • 4/4: Deal 15% of your Mech's HP to the 2 highest HP enemies

Waterborn Ability Nerfed

  • 2/4: Every 4 attacks, slow enemies by 25%

  • 4/4: Every 4 attacks, slow enemies by 40%


Unit Tuning Changes

GLOBAL CHANGE

  • Due to a bug, certain units would attack much slower than they should. Units that had long attack windups will now attack faster by default. Units that already attacked quickly such as PEW, will be the same.

Charger Buffed

  • Deals 3x Damage on first Attack

Plasma Squid Nerfed

  • Damage: 75 → 50

  • Attack Speed: 1.4 → 1.8

Land Shark Nerfed

  • Every 4th attack, Land Shark gains Stone Skin for 2 seconds

Sledger Animation fix

  • Damage: 50 → 67

  • Attack Speed: 0.9 → 1.2


We hope you enjoy the update!

- The Rift Wars team

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Rift Wars: New update & Season 6