Rift Wars: Balance Changes
Faction/Class Changes
New Bruiser Ability
Info: Bruisers buff Attack of allies every few attacks.
3/3: Every 3 attacks, Bruiser units increase Attack of all non-Bruiser units by 10%
Striker Ability Buffed
3/3: +300% Attack Speed, and 50% Damage Reduction for 5 seconds
Mech Ability Nerfed
2/4: Deal 10% of your Mech's HP to the highest HP enemy
4/4: Deal 15% of your Mech's HP to the 2 highest HP enemies
Waterborn Ability Nerfed
2/4: Every 4 attacks, slow enemies by 25%
4/4: Every 4 attacks, slow enemies by 40%
Unit Tuning Changes
GLOBAL CHANGE
Due to a bug, certain units would attack much slower than they should. Units that had long attack windups will now attack faster by default. Units that already attacked quickly such as PEW, will be the same.
Charger Buffed
Deals 3x Damage on first Attack
Plasma Squid Nerfed
Damage: 75 → 50
Attack Speed: 1.4 → 1.8
Land Shark Nerfed
Every 4th attack, Land Shark gains Stone Skin for 2 seconds
Sledger Animation fix
Damage: 50 → 67
Attack Speed: 0.9 → 1.2
We hope you enjoy the update!
- The Rift Wars team

